War Thunder Ps4

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This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. Visit our sponsor: are on Facebook: quick comparison of War Thunder on PC and PS4.

Update 3.63 has arrived for War Thunder, and here’s the full list of changes and fixes added with this patch.

On the PS4 version of War Thunder, this update is known as version 3.63. Officially though, this is update 2.5.1.111. This patch was released on all platforms on May 5th, 2021.

No new content has been added today as most of the update is fixing bugs and issues. Many vehicles in the game have had balance changes in order to make the gameplay experience better for all players.

You can read the full patch notes posted down below.

War Thunder Update 3.63 Patch Notes

Aircraft model, damage model, characteristic and weaponry changes:

  • Ju 87G-2 — a bug has been fixed where the “Airbrake on/off” warning might be displayed.
  • Saab A32A — the ammo capacity for the Аkan М49 guns has been specified to 720 rounds (180 per gun) (report).
  • Saab-105G — a bug has been fixed where rockets might appear on the same pylon with suspended gun pods.
  • PBY-5 — bomb drop order has been specified.
  • Su-2 TSS, SM.91, B6N1, B6N2, B6N2a, Tu-2 (all series), TB-3 — the firing angles of turrets have been specified.
  • Yer-2 — the visual display of 50 and 100 kg bombs has been fixed in the suspended armament menu.
  • М129 grenade launcher — a bug has been fixed that prevented the grenade launcher from overheating (report).
  • NS-45 gun — dispersion under overheating has been corrected.
  • М4 gun — overheating time has been reduced.
  • Sk.60b – a bug has been fixed that resulted in the overestimated parasitic drag for pylons with m56d and m49/56 rockets.

Ground vehicles model, damage model, characteristic and weaponry changes:

  • SU-85M — a bug has been fixed that allowed a driver’s hatch to be penetrated by an uncocked APHE shell.
  • M26A1 — the incorrect thickness for the internal part of the mantlet has been reduced from 203 mm to 25.4 mm.
  • Tiger II (10,5 KwK) — the position of the centre of gravity has been specified. Previously, the tank was slightly trimmed to the rear.
  • Sherman Vc (Italy) — the weight has been reduced from 37.1 to 35.3 tons. Previously, the weight was calculated with additional armour that was lacking in this model.
  • Type 16 — recoil length and impulse has been reduced (report).
  • Pz.35(t) — transmission operations have been specified. The reverse gear number has been increased to six. Now the tank can drive forward and backward at the same speed.
  • Ho-I, Chi-Nu, So-Ki, Ta-Se, Chi-Nu II, Ho-Ro — a bug has been fixed where the tank had combat speeds.
  • M3A3 Bradley — a bug has been fixed that prevented rocket type switching.
  • M3 Bradley, M3A3 Bradley, ADATS Bradley, XM8 — transmission operation has been specified, gear ratios have been corrected.

Naval fleet model, damage model, characteristic and weaponry changes

  • IJN Sendai — deck armour thickness has been corrected on the info card.
  • IJN Kako — depth charges have been removed from the x-ray mode.
  • The overestimated damage of the remote fuse charges for the Breda-Bofors type 107 40mm/70 gun and MEL58 40mm/70 gun has been corrected.

Other

  • Game interface navigation when using keyboard arrows and gamepad D-pad buttons has been improved.
  • A bug that caused the keyboard layout to no longer be displayed on the login screen has been corrected.
  • A bug that sometimes led to it being impossible to change the nation in the hangar after completing [Enduring Confrontation] missions has been fixed.
  • A bug that made it impossible to interrupt the animation of the player’s vehicle destruction replay while typing in the battle chat window has been fixed

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If you want to know more about this update, you can visit the official website. War Thunder is out now for PC, PS5, Xbox Series X/S, PS4 and Xbox One.

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Welcome to the War Thunder Wiki! War Thunder is a cross-platform military online game for Windows and Linux PC, Mac, PS4, PS5, Xbox One and Xbox Series X S dedicated to combat aircraft, ground vehicles and naval forces. Here you can learn about the game mechanics and how to use the vehicles in virtual battles. You can also read about the history of famous vehicles. We already have 3,453 articles on our Wiki.


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You can access the 'Battle Pass' window through the promo block on the right side in the hangar window.

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Read more in the article.

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The Landkreuzer P. 1000 Ratte is available to play now, really, it's not a joke!
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The ground tree of the Swedish tech tree have been unleashed onto War Thunder! Additionally, new jets and aviation mechanics have been added for pilots to utilize!
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The Swedish makes their play with a full aviation tech tree in War Thunder, as well as their first threads on the ground with the new ground tech tree!
[Update] 'Shark Attack'
War Thunder introduces a variety of new vehicles ranging from Russian helicopters to the first rank V naval vessels and the introduction of the Swedish tech tree for aircraft.

The update also opens the Chinese tech tree to all players.

War Thunder: Wiki Share Program
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Research points, purchase costs, repair costs, and shell costs have been changed!

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Perhaps the most exciting new mechanic introduced is the radar! Allowing the detection and tracking of aerial targets for elimination!

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This event will last from 15:00 GMT on the 21st of February until 07:00 GMT on the 11th of March.

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This assortment will be available until the 28th of February!

Update 1.85
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The Italians now have their own ground forces tech tree!

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Fleet
Fleet — Witness the release and activation of the naval tree in the War Thunder Wiki!

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